Expand description
Computes the bitwise Hamming
distance between
x
and y
, that is, the number of bits where x
and y
differ,
or, the number of set bits in the xor of x
and y
.
When x
and y
have the same 8-byte alignment, this uses
distance_fast
, a highly optimised version of the following naive
version:
fn naive(x: &[u8], y: &[u8]) -> u64 {
x.iter().zip(y).fold(0, |a, (b, c)| a + (*b ^ *c).count_ones() as u64)
}
If alignments differ, a slower but less restrictive algorithm is used.
It is essentially guaranteed that x
and y
will have the same
8-byte alignment if they are both just Vec<u8>
s of non-trivial
length (e.g. larger than 8) as in the example below.
Panics
x
and y
must have the same length, or else distance
panics.
Performance Comparison
length | naive (ns) | distance (ns) | naive /distance |
---|---|---|---|
1 | 5 | 6 | 0.83 |
10 | 44 | 45 | 0.97 |
100 | 461 | 473 | 0.97 |
1,000 | 4,510 | 397 | 11 |
10,000 | 46,700 | 2,740 | 17 |
100,000 | 45,600 | 20,400 | 22 |
1,000,000 | 4,590,000 | 196,000 | 23 |
The benchmarks ensured that x
and y
had the same alignment.
Examples
let x = vec![0xFF; 1000];
let y = vec![0; 1000];
assert_eq!(hamming::distance(&x, &y), 8 * 1000);