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// Copyright 2015-2020 Parity Technologies (UK) Ltd.
// This file is part of OpenEthereum.

// OpenEthereum is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// OpenEthereum is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with OpenEthereum.  If not, see <http://www.gnu.org/licenses/>.

use block::ExecutedBlock;
use engines::{
    block_reward::{self, RewardKind},
    Engine,
};
use ethereum_types::U256;
use machine::Machine;
use types::{
    ancestry_action::AncestryAction,
    header::{ExtendedHeader, Header},
    BlockNumber,
};

/// Params for a null engine.
#[derive(Clone, Default)]
pub struct NullEngineParams {
    /// base reward for a block.
    pub block_reward: U256,
    /// Immediate finalization.
    pub immediate_finalization: bool,
}

impl From<::ethjson::spec::NullEngineParams> for NullEngineParams {
    fn from(p: ::ethjson::spec::NullEngineParams) -> Self {
        NullEngineParams {
            block_reward: p.block_reward.map_or_else(Default::default, Into::into),
            immediate_finalization: p.immediate_finalization.unwrap_or(false),
        }
    }
}

/// An engine which does not provide any consensus mechanism and does not seal blocks.
pub struct NullEngine<M> {
    params: NullEngineParams,
    machine: M,
}

impl<M> NullEngine<M> {
    /// Returns new instance of NullEngine with default VM Factory
    pub fn new(params: NullEngineParams, machine: M) -> Self {
        NullEngine {
            params: params,
            machine: machine,
        }
    }
}

impl<M: Default> Default for NullEngine<M> {
    fn default() -> Self {
        Self::new(Default::default(), Default::default())
    }
}

impl<M: Machine> Engine<M> for NullEngine<M> {
    fn name(&self) -> &str {
        "NullEngine"
    }

    fn machine(&self) -> &M {
        &self.machine
    }

    fn on_close_block(&self, block: &mut ExecutedBlock) -> Result<(), M::Error> {
        use std::ops::Shr;

        let author = *block.header.author();
        let number = block.header.number();

        let reward = self.params.block_reward;
        if reward == U256::zero() {
            return Ok(());
        }

        let n_uncles = block.uncles.len();

        let mut rewards = Vec::new();

        // Bestow block reward
        let result_block_reward = reward + reward.shr(5) * U256::from(n_uncles);
        rewards.push((author, RewardKind::Author, result_block_reward));

        // bestow uncle rewards.
        for u in &block.uncles {
            let uncle_author = u.author();
            let result_uncle_reward = (reward * U256::from(8 + u.number() - number)).shr(3);
            rewards.push((
                *uncle_author,
                RewardKind::uncle(number, u.number()),
                result_uncle_reward,
            ));
        }

        block_reward::apply_block_rewards(&rewards, block, &self.machine)
    }

    fn maximum_uncle_count(&self, _block: BlockNumber) -> usize {
        2
    }

    fn verify_local_seal(&self, _header: &Header) -> Result<(), M::Error> {
        Ok(())
    }

    fn snapshot_components(&self) -> Option<Box<dyn crate::snapshot::SnapshotComponents>> {
        Some(Box::new(::snapshot::PowSnapshot::new(10000, 10000)))
    }

    fn fork_choice(&self, new: &ExtendedHeader, current: &ExtendedHeader) -> super::ForkChoice {
        super::total_difficulty_fork_choice(new, current)
    }

    fn ancestry_actions(
        &self,
        _header: &Header,
        ancestry: &mut dyn Iterator<Item = ExtendedHeader>,
    ) -> Vec<AncestryAction> {
        if self.params.immediate_finalization {
            // always mark parent finalized
            ancestry
                .take(1)
                .map(|e| AncestryAction::MarkFinalized(e.header.hash()))
                .collect()
        } else {
            Vec::new()
        }
    }
}